Paddle Frog VR (prototype)
A downloadable game for Windows and Android
Smack the frog from below with a paddle to make it jump. The harder you hit, the higher it jumps!
Requires VR: Meta Quest/2/3/Pro (sideload the .apk file using SideQuest), or desktop OpenXR system.
Made in 4 days for Game Wisdom Jam Volume 2. Theme: "Might as well, jump!... or whatever." The challenge was to "recontextualize the act of jumping in a way that hasn't been seen before and build a game around it". So I made the VR smacking mechanic for the jumping. Simple and intuitive, or diabolically challenging? You be the judge.
There's not much else to the game other than to explore the jumping mechanic. Try to find and reach the little yellow insects and eat them.
Note: I ran out of time and didn't get to develop the insects movement and the eating mechanic. Also, don't fall off the edges of the world - I didn't get to make the boundaries.
This is my first game made using Godot Engine.
Controls
Action | Control |
Make frog jump | Smack frog from below with a paddle |
Frog tongue lash | Smack frog from above with a paddle |
Teleport to frog | Press trigger |
Move camera | Squeeze the side grip to grab the world and move it |
Camera locomotion | Thumbstick forward/backward to move forward/backward. Thumbstick left/right to snap turn left and right |
Music: Can't Reset My Device by Tim Kulig. Free download: https://filmmusic.io/song/11885-cant-reset-my-device Licensed under CC BY 4.0: https://filmmusic.io/standard-license
Status | In development |
Platforms | Windows, Android |
Author | andyman404 |
Genre | Platformer |
Made with | Godot, Blender |
Tags | Frogs, meta-quest, Oculus Quest, Virtual Reality (VR) |
Average session | A few minutes |
Inputs | Oculus Rift, HTC Vive, Oculus Quest, Windows Mixed Reality, Valve Index |
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